RPG Game Engine - Tuesday

Objectives

Create a program that allows the user to interact with a 2D RPG (role-playing games) world.  The program should load map data from the “RPG World Creator” data format and display the character’s visible area to the user.  User input should be accepted and acted upon.  The program should be designed to allow turn-based or real-time gaming (allow the user to select this option).  In addition, events should be triggered appropriately.  This group is also responsible for managing character information: inventory, character stats (Strength, Vitality, Wisdom, etc.), money, and experience.

Components

Joshua Huff
Greg Goss
Russel Bentley
Vaisakhi Patel
csu10182
csu13620
csu11305
csu11295

Deliverables:

Meeting Minutes: (Dates Shown are from Sunday to Sunday

Status Reports:

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